imaginarymods: (island)
Imaginary Island Mods ([personal profile] imaginarymods) wrote in [community profile] imaginarylogs2020-07-12 05:21 pm

prelude {{ Log 01.



Island Prelude ; Log 01


Life's a beach—
You wake up on the beach.

Okay, scratch that: you wake up on a beach. Some beach, somewhere. You don't know where it is, much less why you're there. You can feel the warm sun and a light breeze on your skin, along with the insidious prickle of sand worming its way into your fantasy Nikes. You have no memory of being here — but then again, you might not have any memory of being anywhere else.

At least you're not alone. There are other people scattered along this beach, toes trailing in the surf as they brush sand out of their shirts or shake seaweed from their weapons. Each and every one of them has an unremovable bracer locked around their wrist. Maybe you should get up. Lend a helping hand, or ask for one. Maybe somebody else knows more about the situation than you do. Maybe somebody else knows where that music is coming from. Is there a beach party going on?

—& then you d̵̡̪̻̿̽͒i̸̟͓͍͌̾͐ë̸͖͇̪́̔͊.
There's only so far you get before noticing that something's wrong, though. Even if you've got no memories but your name, something in you knows that trees aren't supposed to look like that. They're not supposed to be so . . . low-res. Right?

But these trees, not to put too fine a point on it, kind of suck. Some of them, anyway. Every few trees has one patch that flickers in and out of existence like an old neon sign. Every couple rocks seems to have spasmed and frozen up in one large pixel blob. If you touch these glitched spaces, nothing happens to you, but it certainly doesn't feel right. It doesn't feel like you're touching anything at all.

Looking back to the space you woke up, you might notice a pattern. The section of beach strewn with newly-conscious amnesiacs is exceptionally glitchy. There are a couple small patches of sky that seem to just be missing. And out at sea? There's way more of them out there.

If you're a strong swimmer, you might try swimming out toward the horizon. There's only so far you can go, though. After about half a mile, you hit some kind of resistance and blip back onto the beach. Watch the sea long enough, and you might see some boats making the same mistake — although they just end up closer to shore rather than beached, fortunately for them. Boats are expensive, and the barrier, whatever it is, seems to be doing its best not to damage them.

(Jaws Theme)
Walking up the beach towards the source of the music, you start to feel a little bit watched. Turn, and there's no one there. Just a quaint thatch-roofed vending machine with a strange cat face on the plate. Innocuous, though, and certainly nothing to worry about. So you keep going.

Except then you feel it again. And if you manage to pause in time, you'll hear this shuffling sound, like wood dragging through sand. Turn again, and the vending machine is right behind you. Like, right behind you. There's no way it moved fast enough to close that distance, and yet.

There are some options here. You can run — but it'll catch up. You can try to fight it — but you'll just hurt your hand (or other appendage). You can try to reason with it — but it's unrelenting. What it wants, as you'll soon discover, is to yeet a small bottle of dark, thick liquid at your face. It's also very insistent that you drink it. If you don't, it'll just fling another one at you, and keep flinging them, until you're crushed to death by vials or drink one, whichever comes first.

Everyone gets this treatment. The vending machine is never in two places at once, but its ubiquity might make it seems as though it is. When one inevitably breaks down and drinks the Kool-aid, it tastes just awful, but at least it's over and done with now. Surely this will never come up again.

This sparks joy
If you follow the music for long enough, you'll find yourself in easily one of the busiest places on the Island. The marketplace that spreads out before you is known as the Boardwalk, a fact that's easy to discover from any of the friendly locals. For most of you, these will be the first people you've encountered who didn't wash up on the beach alongside you. They're very fuzzy faces, too. The Animalians, a menagerie of anthropomorphic animals, almost all speak Common and seem pretty unfazed by the cluster of bewildered strangers. After all, new faces mean new customers!

There are a truly ridiculous number of things for sale on the Boardwalk. The predominant one is food, of course, and the smells hanging over the canvas tents and open-air stalls are positively mouth-watering. There are a wide variety of foods represented here. Maybe one or two of them will strike you as familiar, or trigger a memory? Pretty much all of them are delicious, though, so there's nothing to lose by digging in. Other goods include clothing, weaponry, art, and jewelry in a variety of styles. If you're lucky, you might find a tent that sells beautiful locally-made instruments — a Bard's dream!

Lack of coinage won't be too much of a handicap here. Barter is welcome, and should you not have enough to barter with, most sellers are happy to trade goods for services. It's highly likely that a newcomer or two will be found up to their elbows in dishes by the end of the night, or doing similar odd jobs for vendors.

Still, no one gets through an excursion to the Boardwalk without being swept into at least one dance. It comes out of nowhere: an Animalian's paw or claw on your elbow, a gentle nudge at the small of your back, and you're swept toward the gazebo, the source of the music that's been swelling all day and into the evening. It's joyous and captivating, the Animalians' love of dance infectious. Even buzzkills might be tempted to softshoe just a little.

What's this? What's this?
The Island seems to be sprouting miscellanea. Extremely distinctive weaponry stuck up a tree, books half-buried in sand or earth, clothing neatly folded or possibly being worn by an animal, or Animalian . . . At some point, it just becomes chaos. There's a great deal to recover, or to steal if that's more your bag. On the other hand, you might choose to be helpful and match belongings with their owners. You never know: a found item might help someone find the memory that goes along with it.

Just west of the Boardwalk, there's something else that might be familiar. At the center of a saltwater lake, easy to get to by rowboat, is a miniature island and swim-up bar. Each place is adorned by a menu listing strange and deja vu-inducing items, from nanchos to decaf espresso paradox. Some are helpful. Some are harmful. Some are just weird? He'll make you anything on the menu, but nothing more. Strangely, should you be overcome by the urge to ask the chef for something special and unique, he will gravely extend one of his tentacles and place a single, smooth, heart-shaped stone in your palm. The squid does not speak Common, but you understand an IOU when you're delicately, slimily handed one.

There's so much to explore here that, by the end of the day when you stumble back to the cabanas and attempt to sort out where you're going to collapse for the night, you haven't covered more than a sliver of it. There's tomorrow and the days after for looking around more, for stumbling across more of your belongings (or other people's), for discovering ruins and murals and memories. No matter how much time you take to fuss over sleeping arrangements, everyone ends up more or less in the same place: an open-air cabana, with the breeze blowing over them through the night and into the morning.

Everyone dreams — peacefully — of the moon.

OOC
Welcome, everyone, to the first Island log, our Prelude! While we will not be taking RNG requests during this log, we encourage you to stretch out, explore the space, and get your sea island legs. For questions pertaining to this log, go here. For general questions, head to the FAQ. For more places to explore in this first log, check out the Setting and NPC pages.

NAVIGATION



code bases by tricklet
spacerock: (039 ☆ you are so much fun)

[personal profile] spacerock 2020-07-13 01:59 am (UTC)(link)
You're just worrying about it too much. [Rose moves to spin Monika around, being deliberately silly about it.] Relax!
parfaitgirl: (jumpy)

II

[personal profile] parfaitgirl 2020-07-13 02:07 am (UTC)(link)
[ Natsuki had been wandering around, just trying to look for somewhere to get out of the sun. The cabanas seemed to be an ideal choice for that, given the overhead cover, so once she spots one nearby, she's jogging over to have a seat.

... But when she sees Monika, she freezes, her heart twisting into something tight and painful.

Why ... does she feel so conflicted to see this stranger ... ? ]
wrightingwrongs: (42)

[personal profile] wrightingwrongs 2020-07-13 02:21 am (UTC)(link)
(Is she... worried or excited her memory's gone? Or maybe she's just happy someone else seems to be experiencing it, too.)

W-well, it's nice to meet you, Rose! Even if it is under weird circumstances. [He laughs, a bit nervously.]

[He does take a moment finally to examine their surroundings a bit, his brows furrowing.]

Is this... an island, you think? Were we... shipwrecked? [Why would they be on a ship? Phoenix doesn't know, but that sounds like something that people end up on an island from.]
wrightingwrongs: (08)

DEJA VU, I'VE JUST BEEN IN THIS PLACE BEFORE (1/2)

[personal profile] wrightingwrongs 2020-07-13 02:24 am (UTC)(link)
[Phoenix whirls around as the scarf is unceremoniously snatched out of his hands and a voice calls out over it.]

H-hey! Wait, I would've given it to you, you didn't have to-
wrightingwrongs: (70)

[personal profile] wrightingwrongs 2020-07-13 02:26 am (UTC)(link)
take iIIIAAAAAAAA!

[The man clad in blue jumps back approximately six feet, practically catching his head on a low-hanging branch, suddenly very terrified.]

(A ske-ske-ske-SKELETON!?)
Edited 2020-07-13 02:27 (UTC)
spacerock: (045 ☆ I like the way)

[personal profile] spacerock 2020-07-13 02:28 am (UTC)(link)
Maybe? [It sounds as plausible as any other option. She looks back at the ocean and then at the surrounding beach.] But I don't see any wreckage... Unless that washed up somewhere else.
wrightingwrongs: (01)

1

[personal profile] wrightingwrongs 2020-07-13 02:31 am (UTC)(link)
A-are you sure?

[A man in a blue suit has approached, Sayori. He appears to be uh. A bit perplexed as he stares at the tree. He might not know... well, much of anything. But he can at least see that whatever happened with the tree wasn't pleasant.]

Do you, uh... need any help? [It seems like the most logical thing to offer in this situation, after all.]
ribticklers: (066)

[personal profile] ribticklers 2020-07-13 02:31 am (UTC)(link)
[Wow, this guy's hilarious. Sans's grin definitely widens a little, as impossible as that seems like it should be.]

I dunno, sounds like I would've gotten an earful either way.
wrightingwrongs: (21)

[personal profile] wrightingwrongs 2020-07-13 02:35 am (UTC)(link)
That's a good point, actually... [He puts a hand to his chin, thoughtfully. You'd almost think he might know something the way he reflexively does so. But, nope.]

Maybe a plane crash, then? The wreckage would've sunk faster, but I guess it wouldn't be likely we'd survive if it hit the ocean... you usually only hear about that in television shows, I think.

[If someone doesn't stop him, he'll spend all day theorizing.]
wrightingwrongs: (08)

[personal profile] wrightingwrongs 2020-07-13 02:37 am (UTC)(link)
S-s-sorry, I guess I just wouldn't be used to any talking uh, s-skeletons.

[He's trying to smooth out the ruffles in his suit. He didn't mean to offend! Honest!]

[Of course, it's that moment he takes a look at the pile of things Sans has collected, himself - he spies something - a small charm with a peculiar upside-down teardrop shape.]

...Actually, I uh, Think you might have one of mine, too...? I think?
spacerock: (040 ☆ I hadn't planned)

[personal profile] spacerock 2020-07-13 02:39 am (UTC)(link)
[Rose considers this, tries to remember if she's been on a plane before, can't remember at all, and then realizes something else:]

Is it strange we can remember what ships and planes are but not other things? [She feels like she doesn't know how--how something works. What is it? Something about the specifics of memories...] Is memory supposed to work that way?
bu773rfly: (48)

Re: Questions

[personal profile] bu773rfly 2020-07-13 02:41 am (UTC)(link)
Are there any invertebrates among the Animalians
ribticklers: (019)

[personal profile] ribticklers 2020-07-13 02:41 am (UTC)(link)
Guess we're all bein' pretty careless with our stuff, huh? [Everything that's been happening to Sans today is alarmingly bizarre. He can't let that show, though. Instead, he looks at the stuff he's got.] Which one? We can call it a trade.
wrightingwrongs: (49)

[personal profile] wrightingwrongs 2020-07-13 02:45 am (UTC)(link)
...!

You know, that's also a good point!

[He can remember that planes and ships exist, and he knows the words, but he can't remember...actually watching anything, or being on a ship, or a plane.]

You would think if we'd forgotten everything, we'd have trouble remmebering things other than memories, right? [It's definitely something for them both to latch onto.] But I was able to think about ships and planes and television and not even think about it.

[This is... definitely weird.]
wrightingwrongs: (15)

[personal profile] wrightingwrongs 2020-07-13 02:48 am (UTC)(link)
I suppose so. I didn't even remember I had anything other than my suit, but...

Oh! Uh, hold on, let me uh, get a closer look. Sorry, I'm - I'm Phoenix, by the way! I figure I should introduce myself.

[He takes a moment to look over the things Sans has on him before he points out a small little charm with a design on it - the reverse teardrop probably looks a bit more like the number nine, really...]

That one. I think. It looks familiar...?
spacerock: (027 ☆ I could do about anything)

[personal profile] spacerock 2020-07-13 02:51 am (UTC)(link)
Oh, good, I wasn't sure if it was something about how I'm-- [About how she's... She huffs, frustrated.] Oh, I'm sure it's something really simple about me, but I just can't remember it!

[That frustration expressed, she tries to focus again.] I know about ships and planes and television, too, even though I can't remember ever being on a plane, or watching television, or anything. Did we just forget things about ourselves?
ribticklers: (066)

[personal profile] ribticklers 2020-07-13 02:56 am (UTC)(link)
I'm Sans. Sans the skeleton. [So this guy is having some memory problems, too. Sans can't identify the extent just from that, of course, but it's noteworthy. Sans picks up the charm and examines it himself for just a moment. Wait, that symbol--one of the girls in the drawings he has was drawn wearing something with this symbol on it. That's--something. He makes note of it and hands it over.]

Oh yeah? Get it as a present or somethin'? [It's a kind of wild guess, but he's hoping for more information without being obvious about it. His tone, at least, is casual.]
aceso: (061)

[personal profile] aceso 2020-07-13 02:58 am (UTC)(link)
[ She huffs out a laugh as she takes back her box and closes it. ]

Thank you.

[ Tucking it under her arm along with her other things, she takes a moment to look Sans over. While she certainly didn't know him well, he always seemed to be at the heart of everything. He knew everybody, threw himself straight into missions, everything. But now he looks a little... lost, maybe? Well, beyond the obvious fact that they're all lost right now. ]

Are you doing okay?
aceso: (054)

II

[personal profile] aceso 2020-07-13 03:01 am (UTC)(link)
[ Christine certainly doesn't mean to pry, but she can't help checking out the cabanas to see who is staying where. And, well, when she sees that deck of cards there's recognition in her eyes. ]

Oh, I wasn't coming around to ask that, but you're an Astrologian too? I didn't even get the chance to start using it before we woke up here.
wrightingwrongs: (64)

[personal profile] wrightingwrongs 2020-07-13 03:03 am (UTC)(link)
Something about you that would... make remembering different, maybe...? [He's offering shots in the dark. It's clear Rose is frustrated and he is willing to guess.]

It seems like that's right, though, if I try to bring up my history, people I know, things I did - surely there would be something, but it's all missing.
bu773rfly: (52)

[personal profile] bu773rfly 2020-07-13 03:04 am (UTC)(link)
[Erika.

Kneeling on the shore, breathing, feeling sun through cloak, sand through metal, looking up into light through fluttering blue. I think, therefore, I am. Erika. She feels as though she's done this before. This - whatever this is - being here? Or being lost? She is an open book, pages blank, or a - a - not a book, but information in another form, a -

- - -
I might believe you if you tell me more.
Okay! Where should I start?
Hehe. Well...the "link beach". What's that like?
The link beach? Things wash up from the electric sea, like weird boxes, sometimes buildings. And, near the beach, there's a forest, and it goes all the way to the valley of buildings. And in the forest -
...Hmm.
- you don't believe me! Mmmm! I'm doing my best trying to describe it!
The more you describe, the more unrealistic it sounds.
- - -


...

She feels lost.

And yet.

Someone is waiting for her. And that, she thinks, makes it alright.]


[A - Reclamation]

[Sometimes the direct approach is best.]

Hey.

[And if that doesn't work to get their attention,]

Hey!

[then she can chase after a person on the Boardwalk and shout, sharp and short. Probably grab their sleeve, or the hem of their shirt, and give it a little tug. If they're tall enough, she'll take a few tight steps back to avoid craning her neck when they turn around. For a moment - a quick but awkward beat - she stares, searching, but then she'll ask, terse and pointed:]

What's your name?
bu773rfly: (Default)

extra prompts

[personal profile] bu773rfly 2020-07-13 03:05 am (UTC)(link)
[reserved for other prompts pls no reply yet.]
aceso: (067)

E

[personal profile] aceso 2020-07-13 03:07 am (UTC)(link)
[ While out collecting her things, Christine spots a very important item. In fact, probably the second most important item she can think of, after her bag of necessity, which she's already found. It's sticking straight up out of the sand, the point of the clock handle buried a good foot or more down. Setting her items down beside it, Christine tugs and wiggles until the lance frees itself. Then she collects her things and goes looking for a certain lawyer.

Thankfully, it isn't long before she runs across him looking a little out of sorts and her heart sinks. This again? ]


Phoenix, do you remember me? Or at least this?

[ She nods towards the lance in her hand. ]
mccreehaw: (america)

3

[personal profile] mccreehaw 2020-07-13 03:11 am (UTC)(link)
[ McCree was watching from a safe distance, but once it's clear that Sayori's muscle memory hasn't gone poof like her real memory, he heads over to her, tipping the brim of his hat back a little. ]

Surprised yourself, huh? That was a mighty fine shot.
Edited 2020-07-13 03:11 (UTC)
wrightingwrongs: (08)

E

[personal profile] wrightingwrongs 2020-07-13 03:11 am (UTC)(link)
Hello? Who-

[Phoenix spins around a bit. He's clearly confused and his brow is furrowed as the person approaches.]

You... know who I am? I'm sorry, I don't- [He's clearly trying to remember, but he can't necessarily put it together. But his eyes are drawn to the massive clock handle.]

Is... that mine? [He can't even imagine holding it, but something in him is saying he can, that he did. And it's messing with him a bit.]

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