Imaginary Island Mods (
imaginarymods) wrote in
imaginarylogs2020-07-12 05:21 pm
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Entry tags:
- ace attorney: phoenix wright,
- ddlc: monika,
- ddlc: natsuki,
- ddlc: sayori,
- digimon: erika mishima,
- final destination: alex browning,
- final destination: clear rivers,
- golden kamuy: hyakunosuke ogata,
- homestuck: terezi pyrope,
- idolm@ster: nana abe,
- jjba: guido mista,
- original: christine delacroix,
- original: mira delacroix,
- overwatch: jesse mccree,
- persona: shinjiro aragaki,
- power rangers: tommy oliver,
- prelude,
- red vs blue: agent washington,
- red vs blue: leonard church,
- steven universe: rose quartz,
- story log,
- the good place: michael,
- umineko: lion ushiromiya,
- umineko: willard h wright,
- undertale: papyrus,
- undertale: sans,
- wktd: venus
prelude {{ Log 01.

Island Prelude ; Log 01
Life's a beach—
You wake up on the beach.
Okay, scratch that: you wake up on a beach. Some beach, somewhere. You don't know where it is, much less why you're there. You can feel the warm sun and a light breeze on your skin, along with the insidious prickle of sand worming its way into your fantasy Nikes. You have no memory of being here — but then again, you might not have any memory of being anywhere else.
At least you're not alone. There are other people scattered along this beach, toes trailing in the surf as they brush sand out of their shirts or shake seaweed from their weapons. Each and every one of them has an unremovable bracer locked around their wrist. Maybe you should get up. Lend a helping hand, or ask for one. Maybe somebody else knows more about the situation than you do. Maybe somebody else knows where that music is coming from. Is there a beach party going on?
—& then you d̵̡̪̻̿̽͒i̸̟͓͍͌̾͐ë̸͖͇̪́̔͊.
There's only so far you get before noticing that something's wrong, though. Even if you've got no memories but your name, something in you knows that trees aren't supposed to look like that. They're not supposed to be so . . . low-res. Right?
But these trees, not to put too fine a point on it, kind of suck. Some of them, anyway. Every few trees has one patch that flickers in and out of existence like an old neon sign. Every couple rocks seems to have spasmed and frozen up in one large pixel blob. If you touch these glitched spaces, nothing happens to you, but it certainly doesn't feel right. It doesn't feel like you're touching anything at all.
Looking back to the space you woke up, you might notice a pattern. The section of beach strewn with newly-conscious amnesiacs is exceptionally glitchy. There are a couple small patches of sky that seem to just be missing. And out at sea? There's way more of them out there.
If you're a strong swimmer, you might try swimming out toward the horizon. There's only so far you can go, though. After about half a mile, you hit some kind of resistance and blip back onto the beach. Watch the sea long enough, and you might see some boats making the same mistake — although they just end up closer to shore rather than beached, fortunately for them. Boats are expensive, and the barrier, whatever it is, seems to be doing its best not to damage them.
(Jaws Theme)
Walking up the beach towards the source of the music, you start to feel a little bit watched. Turn, and there's no one there. Just a quaint thatch-roofed vending machine with a strange cat face on the plate. Innocuous, though, and certainly nothing to worry about. So you keep going.
Except then you feel it again. And if you manage to pause in time, you'll hear this shuffling sound, like wood dragging through sand. Turn again, and the vending machine is right behind you. Like, right behind you. There's no way it moved fast enough to close that distance, and yet.
There are some options here. You can run — but it'll catch up. You can try to fight it — but you'll just hurt your hand (or other appendage). You can try to reason with it — but it's unrelenting. What it wants, as you'll soon discover, is to yeet a small bottle of dark, thick liquid at your face. It's also very insistent that you drink it. If you don't, it'll just fling another one at you, and keep flinging them, until you're crushed to death by vials or drink one, whichever comes first.
Everyone gets this treatment. The vending machine is never in two places at once, but its ubiquity might make it seems as though it is. When one inevitably breaks down and drinks the Kool-aid, it tastes just awful, but at least it's over and done with now. Surely this will never come up again.
This sparks joy
If you follow the music for long enough, you'll find yourself in easily one of the busiest places on the Island. The marketplace that spreads out before you is known as the Boardwalk, a fact that's easy to discover from any of the friendly locals. For most of you, these will be the first people you've encountered who didn't wash up on the beach alongside you. They're very fuzzy faces, too. The Animalians, a menagerie of anthropomorphic animals, almost all speak Common and seem pretty unfazed by the cluster of bewildered strangers. After all, new faces mean new customers!There are a truly ridiculous number of things for sale on the Boardwalk. The predominant one is food, of course, and the smells hanging over the canvas tents and open-air stalls are positively mouth-watering. There are a wide variety of foods represented here. Maybe one or two of them will strike you as familiar, or trigger a memory? Pretty much all of them are delicious, though, so there's nothing to lose by digging in. Other goods include clothing, weaponry, art, and jewelry in a variety of styles. If you're lucky, you might find a tent that sells beautiful locally-made instruments — a Bard's dream!
Lack of coinage won't be too much of a handicap here. Barter is welcome, and should you not have enough to barter with, most sellers are happy to trade goods for services. It's highly likely that a newcomer or two will be found up to their elbows in dishes by the end of the night, or doing similar odd jobs for vendors.
Still, no one gets through an excursion to the Boardwalk without being swept into at least one dance. It comes out of nowhere: an Animalian's paw or claw on your elbow, a gentle nudge at the small of your back, and you're swept toward the gazebo, the source of the music that's been swelling all day and into the evening. It's joyous and captivating, the Animalians' love of dance infectious. Even buzzkills might be tempted to softshoe just a little.
What's this? What's this?
The Island seems to be sprouting miscellanea. Extremely distinctive weaponry stuck up a tree, books half-buried in sand or earth, clothing neatly folded or possibly being worn by an animal, or Animalian . . . At some point, it just becomes chaos. There's a great deal to recover, or to steal if that's more your bag. On the other hand, you might choose to be helpful and match belongings with their owners. You never know: a found item might help someone find the memory that goes along with it.Just west of the Boardwalk, there's something else that might be familiar. At the center of a saltwater lake, easy to get to by rowboat, is a miniature island and swim-up bar. Each place is adorned by a menu listing strange and deja vu-inducing items, from nanchos to decaf espresso paradox. Some are helpful. Some are harmful. Some are just weird? He'll make you anything on the menu, but nothing more. Strangely, should you be overcome by the urge to ask the chef for something special and unique, he will gravely extend one of his tentacles and place a single, smooth, heart-shaped stone in your palm. The squid does not speak Common, but you understand an IOU when you're delicately, slimily handed one.
There's so much to explore here that, by the end of the day when you stumble back to the cabanas and attempt to sort out where you're going to collapse for the night, you haven't covered more than a sliver of it. There's tomorrow and the days after for looking around more, for stumbling across more of your belongings (or other people's), for discovering ruins and murals and memories. No matter how much time you take to fuss over sleeping arrangements, everyone ends up more or less in the same place: an open-air cabana, with the breeze blowing over them through the night and into the morning.
Everyone dreams — peacefully — of the moon.
OOC
Welcome, everyone, to the first Island log, our Prelude! While we will not be taking RNG requests during this log, we encourage you to stretch out, explore the space, and get yourseaisland legs. For questions pertaining to this log, go here. For general questions, head to the FAQ. For more places to explore in this first log, check out the Setting and NPC pages.
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[He knows his name, Phoenix. Phoenix Wright. Where is he? Who is he? It's all a blur. Well, not all of it.
The part where he is face down in the surf isn't. With a sputter and a gasp he is pulling himself up, kneeling in the surf to get his bearings.
Of course, even without his memories, one thing Phoenix is good at is vocalizing his thought process for all to hear.]
Hello? Anyone? Where am I?
[D - The Boardwalk - Court Begins]
[After getting his bearings a bit - though not remembering anything yet, still - Phoenix has worked his way the open bazaar - though perhaps bizarre is the real word for it, looking at the collection of animal-esque people hocking wares. He's getting pulled into various conversations, trying to explain he doesn't actually have any money, he's pretty sure - once he gets soe coin, he'll absolutely come back - what is this? This looks interesting - he promises, once he comes back, he'll peruse more.
Of course it might in fact be a little odd to see a man in a full three-piecec sit wandering this market, so perhaps, if you yourself are looking for strange people, he's not hard to miss.]
[E - Across the Island - Investigation ~ Opening]
[Phoenix has spent the whole day seemingly distracted - there are plenty of items that appear to be, well, not what he expected the people in the market to be interested in! He's collected a few himself, but he can't help but feel these items aren't what he's looking for? He isn't sure why. But he's been negotiating with various locals - no, really, he's pretty sure someone needs this, he isn't sure who, but doesn't it seem strange it just turned up? He can make sure to find the person who that item belongs to - no, no, it's really no trouble-]
[It's entirely likely you might be running into Phoenix with something of his, or maybe he has something of yours? Collected as he's wandered around like an amnesiac adventure game protagonist.]
[F - Wildcard - It Doesn't End Here]
[Need a specific thread prompt? Hit me up on Discord or
E
Sans decides to teleport, appearing suddenly next to Phoenix, and just grab the scarf (red, identical to the one Sans is wearing) out of Phoenix's hands. He's already stowing it away in the pockets of his hoodie.]
Hey, thanks for findin' this for me.
DEJA VU, I'VE JUST BEEN IN THIS PLACE BEFORE (1/2)
H-hey! Wait, I would've given it to you, you didn't have to-
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[The man clad in blue jumps back approximately six feet, practically catching his head on a low-hanging branch, suddenly very terrified.]
(A ske-ske-ske-SKELETON!?)
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I dunno, sounds like I would've gotten an earful either way.
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[He's trying to smooth out the ruffles in his suit. He didn't mean to offend! Honest!]
[Of course, it's that moment he takes a look at the pile of things Sans has collected, himself - he spies something - a small charm with a peculiar upside-down teardrop shape.]
...Actually, I uh, Think you might have one of mine, too...? I think?
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E
Thankfully, it isn't long before she runs across him looking a little out of sorts and her heart sinks. This again? ]
Phoenix, do you remember me? Or at least this?
[ She nods towards the lance in her hand. ]
E
[Phoenix spins around a bit. He's clearly confused and his brow is furrowed as the person approaches.]
You... know who I am? I'm sorry, I don't- [He's clearly trying to remember, but he can't necessarily put it together. But his eyes are drawn to the massive clock handle.]
Is... that mine? [He can't even imagine holding it, but something in him is saying he can, that he did. And it's messing with him a bit.]
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Yes. It's okay. I think your memories will come back soon. I'm Christine, and this is the Chance Lance.
[ She offers it to him. ]
I know you may not believe me, but it was a gift from a goddess.
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He remembers Christine beside him, he remembers them talking to someone, her smile was warm. Motherly. The words she spoke... no, he doesn't remember. But the name sort of comes as he's reeling.]
Istus...? Istus, right?
Christine, I- That's right, right!? [He's gotten something, he doesn't remember why he was given the lance, but everything rings completely true as she says it.] I don't remember a lot else but- [But he remembers that. It's a start.]
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A
Why do you think anyone else would know any more than you do?
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I'm going to hazard a guess a lot of people know a lot more than I do right now, just as a hunch...
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[Nya.]
D
But entirely inappropriate beachwear.]
Hey, aren't you really hot in that get up?
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W-well, actually, you're not the first person to tell me that so far today... [It is a bit stifling, but he was wearing them when he got here! What else is he going to wear?] It's a little hot, but I don't exactly have any other clothes on me...
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[COM3 ON DUD3 DO3S SH3 H4V3 TO TH1NK OF 3V3RYTH1NG H3R3?]
E
Oh! Oh, hey, that's- I'm pretty sure that's mine? [ a beat. ] Or it used to be mine, at least? It's complicated. Maybe.
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Luckily, when he looks up - a bit spooked - it seems to snap him out of the feeling.]
Oh, have you been missing... things, too? [You know, like memories. And also knives I suppose.]
[If the wings are what's spooking him, he hasn't commented, yet.]
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[ well, that... answers that, at least. she unspools some wire from the antique crystal radio strapped to her back, holding out her hand for the knife. ]
Hey, can I try something? I feel like this might work...
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[And after she asks, a beat as he looks at the crystal radio, looking at her and then the radio again, a bit confused.]
Well, if this is yours, I don't see why you need my permission, right?
[He's going to gently put the blade handle in her hand, making sure to hand it over.] It really is kind of pretty for something so dangerous.
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E; i'm sorry not-bro
This fugue cracks at the sight of That Blue. It resounds across dead nerves in equal parts homesickness and fear. That shade - stainless, sinless - it means he'll be executed, but he missed them so much. Dying is fine, but he needs to see one of them, anyone, just one last time. He needs to explain. Apologize. The guilt is suffocating.
On Nick's end, he's just casually talking with a tailor over a challenge he has hanging up - a simple green cloak with a sign on it saying "Do Not Touch! (You'll get smited)". Apparently it's burning hands all the place. If you can touch it for more than five seconds you win 20 Silver- but a hand grips his shoulder as one stupid-haired moron in a blue getup meets another stupid-haired moron in a blue getup. ]
Are you alright?! How long ha-- [ It's panicked and genuine and quickly devolves into shame at the sight of the robe, it's his but if he says it's his he'll get murdered, but if he doesn't someone else will take it oh lord why in front of one of Them this is the worst day ever just let the Revelation start- ]
Why do you have that?! Take the sign off!
are you, are you really
That still doesn't brace him for the cold shock of this man grabbing his shoulder, recognizing him, and then turning his attention to the cloak. Phoenix isn't quite sure who this man is, but his emotional outburst allows him to put two and two together quickly, turning first to the blue-suited man with a worried expression.]
H-hold on, now, I think we can talk this out... [He turns back to the tailor - a robin-like fellow, who is clearly a bit more affronted.] L-Like I was trying to explain, sir, a number of new people on the island appear to have lost items important to them. It's possible that the cloak might belong to my friend, here. Do you think we can work something out?
[Whoever this man is, Willard, he works quickly.]
[knifecat emote]
The civility lasts until the "can we work something out" part, where Nick gets hissed at. ] I am not doing sidequests again!
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E
Shinji happens to be wandering by, when the lettering on the side catches his eye: S.E.E.S. Specialized Extracurricular Execution Squad. Matching the acronym printed on the red armband Shinjiro's wearing.]
...Yo, uh. I think...that might be mine?
[So he's?? Some kind of assassin? Or something? What the hell. He definitely doesn't remember that.]
D
I-I'm really sorry, I-- I just got here, I don't really have any money. [ She glances around and spots Phoenix, just as the stallkeeper does too. The stallkeeper might not know who he is, but she certainly remembers him. ] A-and neither does he... probably!