imaginarymods: (island)
Imaginary Island Mods ([personal profile] imaginarymods) wrote in [community profile] imaginarylogs2020-07-12 05:21 pm

prelude {{ Log 01.



Island Prelude ; Log 01


Life's a beach—
You wake up on the beach.

Okay, scratch that: you wake up on a beach. Some beach, somewhere. You don't know where it is, much less why you're there. You can feel the warm sun and a light breeze on your skin, along with the insidious prickle of sand worming its way into your fantasy Nikes. You have no memory of being here — but then again, you might not have any memory of being anywhere else.

At least you're not alone. There are other people scattered along this beach, toes trailing in the surf as they brush sand out of their shirts or shake seaweed from their weapons. Each and every one of them has an unremovable bracer locked around their wrist. Maybe you should get up. Lend a helping hand, or ask for one. Maybe somebody else knows more about the situation than you do. Maybe somebody else knows where that music is coming from. Is there a beach party going on?

—& then you d̵̡̪̻̿̽͒i̸̟͓͍͌̾͐ë̸͖͇̪́̔͊.
There's only so far you get before noticing that something's wrong, though. Even if you've got no memories but your name, something in you knows that trees aren't supposed to look like that. They're not supposed to be so . . . low-res. Right?

But these trees, not to put too fine a point on it, kind of suck. Some of them, anyway. Every few trees has one patch that flickers in and out of existence like an old neon sign. Every couple rocks seems to have spasmed and frozen up in one large pixel blob. If you touch these glitched spaces, nothing happens to you, but it certainly doesn't feel right. It doesn't feel like you're touching anything at all.

Looking back to the space you woke up, you might notice a pattern. The section of beach strewn with newly-conscious amnesiacs is exceptionally glitchy. There are a couple small patches of sky that seem to just be missing. And out at sea? There's way more of them out there.

If you're a strong swimmer, you might try swimming out toward the horizon. There's only so far you can go, though. After about half a mile, you hit some kind of resistance and blip back onto the beach. Watch the sea long enough, and you might see some boats making the same mistake — although they just end up closer to shore rather than beached, fortunately for them. Boats are expensive, and the barrier, whatever it is, seems to be doing its best not to damage them.

(Jaws Theme)
Walking up the beach towards the source of the music, you start to feel a little bit watched. Turn, and there's no one there. Just a quaint thatch-roofed vending machine with a strange cat face on the plate. Innocuous, though, and certainly nothing to worry about. So you keep going.

Except then you feel it again. And if you manage to pause in time, you'll hear this shuffling sound, like wood dragging through sand. Turn again, and the vending machine is right behind you. Like, right behind you. There's no way it moved fast enough to close that distance, and yet.

There are some options here. You can run — but it'll catch up. You can try to fight it — but you'll just hurt your hand (or other appendage). You can try to reason with it — but it's unrelenting. What it wants, as you'll soon discover, is to yeet a small bottle of dark, thick liquid at your face. It's also very insistent that you drink it. If you don't, it'll just fling another one at you, and keep flinging them, until you're crushed to death by vials or drink one, whichever comes first.

Everyone gets this treatment. The vending machine is never in two places at once, but its ubiquity might make it seems as though it is. When one inevitably breaks down and drinks the Kool-aid, it tastes just awful, but at least it's over and done with now. Surely this will never come up again.

This sparks joy
If you follow the music for long enough, you'll find yourself in easily one of the busiest places on the Island. The marketplace that spreads out before you is known as the Boardwalk, a fact that's easy to discover from any of the friendly locals. For most of you, these will be the first people you've encountered who didn't wash up on the beach alongside you. They're very fuzzy faces, too. The Animalians, a menagerie of anthropomorphic animals, almost all speak Common and seem pretty unfazed by the cluster of bewildered strangers. After all, new faces mean new customers!

There are a truly ridiculous number of things for sale on the Boardwalk. The predominant one is food, of course, and the smells hanging over the canvas tents and open-air stalls are positively mouth-watering. There are a wide variety of foods represented here. Maybe one or two of them will strike you as familiar, or trigger a memory? Pretty much all of them are delicious, though, so there's nothing to lose by digging in. Other goods include clothing, weaponry, art, and jewelry in a variety of styles. If you're lucky, you might find a tent that sells beautiful locally-made instruments — a Bard's dream!

Lack of coinage won't be too much of a handicap here. Barter is welcome, and should you not have enough to barter with, most sellers are happy to trade goods for services. It's highly likely that a newcomer or two will be found up to their elbows in dishes by the end of the night, or doing similar odd jobs for vendors.

Still, no one gets through an excursion to the Boardwalk without being swept into at least one dance. It comes out of nowhere: an Animalian's paw or claw on your elbow, a gentle nudge at the small of your back, and you're swept toward the gazebo, the source of the music that's been swelling all day and into the evening. It's joyous and captivating, the Animalians' love of dance infectious. Even buzzkills might be tempted to softshoe just a little.

What's this? What's this?
The Island seems to be sprouting miscellanea. Extremely distinctive weaponry stuck up a tree, books half-buried in sand or earth, clothing neatly folded or possibly being worn by an animal, or Animalian . . . At some point, it just becomes chaos. There's a great deal to recover, or to steal if that's more your bag. On the other hand, you might choose to be helpful and match belongings with their owners. You never know: a found item might help someone find the memory that goes along with it.

Just west of the Boardwalk, there's something else that might be familiar. At the center of a saltwater lake, easy to get to by rowboat, is a miniature island and swim-up bar. Each place is adorned by a menu listing strange and deja vu-inducing items, from nanchos to decaf espresso paradox. Some are helpful. Some are harmful. Some are just weird? He'll make you anything on the menu, but nothing more. Strangely, should you be overcome by the urge to ask the chef for something special and unique, he will gravely extend one of his tentacles and place a single, smooth, heart-shaped stone in your palm. The squid does not speak Common, but you understand an IOU when you're delicately, slimily handed one.

There's so much to explore here that, by the end of the day when you stumble back to the cabanas and attempt to sort out where you're going to collapse for the night, you haven't covered more than a sliver of it. There's tomorrow and the days after for looking around more, for stumbling across more of your belongings (or other people's), for discovering ruins and murals and memories. No matter how much time you take to fuss over sleeping arrangements, everyone ends up more or less in the same place: an open-air cabana, with the breeze blowing over them through the night and into the morning.

Everyone dreams — peacefully — of the moon.

OOC
Welcome, everyone, to the first Island log, our Prelude! While we will not be taking RNG requests during this log, we encourage you to stretch out, explore the space, and get your sea island legs. For questions pertaining to this log, go here. For general questions, head to the FAQ. For more places to explore in this first log, check out the Setting and NPC pages.

NAVIGATION



code bases by tricklet
wrightingwrongs: (51)

[personal profile] wrightingwrongs 2020-07-13 05:00 am (UTC)(link)
The color I like the most? Well, I guess...

[Looking at his wardrobe. Pants, jacket.]

I guess that would have to be blue!

[And he does some rooting around, eventually finding a pair of blue swim trunks, with some stylized white birds on the bottom of the legs.]

This could work....
spacerock: (006 ☆ wondering when I'm coming back)

[personal profile] spacerock 2020-07-13 05:02 am (UTC)(link)
Oh, I like the little birds! [Rose seems to think it's good. Meanwhile, she's found a bikini suit that's both white and pink, and holds up her find triumphantly.] Look, here's mine!
wrightingwrongs: (57)

[personal profile] wrightingwrongs 2020-07-13 05:11 am (UTC)(link)
Oh, wow! That looks like it fits you perfectly, Rose!

(She's really got a thing for pink, huh?)

I suppose we should probably go find a place to change...?
spacerock: (005 ☆ when I see the way you act)

[personal profile] spacerock 2020-07-13 05:16 am (UTC)(link)
[It's a good thing Nick said that when he did, because Rose freezes maybe one second from yanking her dress off right there.] Oh, there are places for that?
wrightingwrongs: (52)

[personal profile] wrightingwrongs 2020-07-13 05:23 am (UTC)(link)
Y-yes! Yes, I'm pretty sure they have a place for that.

[Oh god is he turning red he's turning red isn't he. Don't let it set in Nick don't let it set in.]

Usually they're single stalls that you can go in and change so you don't, uh, have to undress in front of people.

(She really -isn't- used to being human, I guess...!)
spacerock: (040 ☆ I hadn't planned)

[personal profile] spacerock 2020-07-13 05:25 am (UTC)(link)
[Rose absorbs this information with interest, though no embarrassment at having almost made a clothing mistake.] Alright, then let's find those! [They're probably not too far from the bathing suits anyway. But also...] Are you okay? [He looks pretty red.]
wrightingwrongs: (81)

[personal profile] wrightingwrongs 2020-07-13 05:28 am (UTC)(link)
Oh! Uh, I'm. Fine! It's just, you know. The heat! I guess I had my jacket on for longer than I should have! I should probably get changed myself!

[Absolutely none of this is true.]
spacerock: (004 ☆ I could even learn how to love)

[personal profile] spacerock 2020-07-13 05:31 am (UTC)(link)
[Rose's confusion turns to concern immediately.] Then let's go find the place where people change right away!
wrightingwrongs: (62)

[personal profile] wrightingwrongs 2020-07-13 05:39 am (UTC)(link)
R...right!

[He does manage to figure out the stalls are behind the main shop where people can change.]

It looks like these changing rooms only fit a single person at a time. D-do you want to go first, or should I?
Edited 2020-07-13 05:40 (UTC)
spacerock: (004 ☆ I could even learn how to love)

[personal profile] spacerock 2020-07-13 05:43 am (UTC)(link)
You should go first, before you overheat! [Rose is still taking that excuse very seriously.]
wrightingwrongs: (81)

[personal profile] wrightingwrongs 2020-07-13 05:49 am (UTC)(link)
R-right, sure! [Oh she really thinks he's overheating. That's... kind of sweet? He feels a little bad about that. Well. He is going to go into the changing room and close the door, at her behest.]

[And... when he comes out. He is in his blue-with-white birds swim trunks, carrying his clothing. No shirt. He did leave his shoes on, for the moment. But Phoenix Wright has lost his shirt.]

How... do I look?
spacerock: (003 ☆ I could do about anything)

[personal profile] spacerock 2020-07-13 05:53 am (UTC)(link)
[Rose is obviously relieved now that he is definitely not going to overheat from too much clothing. She gives him a thoughtful once over before beaming again.] You look great!
wrightingwrongs: (54)

[personal profile] wrightingwrongs 2020-07-13 05:55 am (UTC)(link)
T...thanks!

[He's going to just, full-on blush at this point. Which is at least noticably different from his turning red, as he scratches at the back of his head sheepishly and moves away from the changing stalls.]

Well, your turn, Rose!
spacerock: (008 ☆ I could even learn how to love)

[personal profile] spacerock 2020-07-13 05:57 am (UTC)(link)
Right! [She hurries into the changing room--this feels exciting. She can't remember ever wearing a bathing suit like this before! Well, she can't remember anything, really, but still!

She comes out with just as much bouncy excitement as she had going in, winking teasingly at Phoenix.]
Now it's your turn to tell me how I look!
wrightingwrongs: (42)

[personal profile] wrightingwrongs 2020-07-13 06:02 am (UTC)(link)
[Oh jeez. Phoenix definitely is giving Rose's outfit a similar once-over, still blushing.]

Well, if I could only use one word... you look - just amazing, Rose!

[This is actually... fun? This is fun. He's enjoying this!]
spacerock: (049 ☆ love and birth and)

[personal profile] spacerock 2020-07-13 06:05 am (UTC)(link)
That's really sweet of you. [Rose is definitely pleased--she's having a great time, even without her memories.] We're ready for the beach now!

[To walk about the beach finding answers to all these mysteries, theoretically. But maybe just to go have fun on the beach.]
wrightingwrongs: (57)

[personal profile] wrightingwrongs 2020-07-15 04:10 pm (UTC)(link)
I guess we are, aren't we? [He's definitely enjoying the company, at least - they might not be making much immediate progress on whys, wheres, or whats, but that doesn't seem to be deterring Rose at all, so Phoenix decides he won't let it deter him, either.]

You found us the swimsuits, so I think it's safe to say I'm following your lead here, Rose!
spacerock: (046 ☆ human beings play)

[personal profile] spacerock 2020-07-16 12:07 am (UTC)(link)
[Rose considers for a second. Phoenix is a human, or at least he hasn't said otherwise, so--] Can you swim?